Team emergencyexit has released the Second Beta of Quake 2 Multiplayer port for the PSP. This is only for playing Quake2 in Multiplayer mode (Best mode anyways) online and local. To play online vs a friend you will need his or her IP and port or they will need yours. This is running so well people will run some good dedicated servers soon, If you'r going to run a server and want people to know tell Us in the Comments. This release comes with pak File Support, that means you can use the full version of quake2.

Quote: .pak File Support
Quake 2 has a simple archive format called pak. I have added support for pak files. This will decrease the copy to memory stick rapidly. It also increases loading time a little bit. I have rewritten the memory management for those archive and they use much less memory. So it is acceptable to use them. Sound
I have implemented sound in Quake 2 now. It is still very buggy and slow. Exspecially the sound during the id logo is pretty ugly because a lot of power is used for decoding the video data. But during the game it is very nice even if not all sound data is loaded so far.
Flipscreen support
You can set gu_flipscreen 1 in the console to turn around the psp viewing by ? (180°). So you can hold the psp upside down. I implemented this because I want to make Quake 2 as configurable as possible, but it is not in the menu because I think that not much players will use it and when you enable to it accidentally, it may be very confusing.
Servers
My Server is up and running, this small server can only host 8 people but it's running on a dedicated 500mhz. to add this server to your server list just edit your pspdefault.cfg file and add the server name to an open "set adr#" (# 1-9) example:
set adr1 "emergencyexit.game-host.org" set adr2 "pspq2.no-ip.org"
If you have any questions you can ask them in the Comments, Have fun
Download: Quake 2 Multiplayer - Second Beta (77MB uncompressed)
Source:emergencyexit |